Server profile
Development Server
Offline, with 1 of 1 players on; ranked #14,392 of every public Rust server, the top 60%. It last wiped 32d ago.
Offline 78.126.161.121:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:50 UTC32d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Development Server look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.
How often does Development Server wipe, and on which day?
Its rhythm cannot be read yet: Development Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 32 days 3 hours ago.
About the server
Which Rust version is Development Server on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Development Server. The same protocol is required to join, and Steam takes care of updating it.
Has Development Server stayed online, and is it up now?
Development Server is offline at the moment; the last time it was seen was 29 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 27 September 2026.
Where does Development Server run from?
No region is published by Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 78.126.161.121:28015.
Lists and tags
What is meant by each tag on Development Server?
These tags come from Development Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Development Server appear?
Development Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Development Server right now?
Development Server was last seen 29 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does Development Server place?
The player-hours ranking for the last seven days puts Development Server at #14,392, among the top 60% of all ranked servers.
Rules and settings
How is Development Server configured, and what rules apply?
No gather rate appears in the name of Development Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Development Server?
The map on Development Server is procedural and the game generates it.
How to join
What is the way to join Development Server?
Open the console with F1 in Rust and enter client.connect 78.126.161.121:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.