Server profile
Development Server
Offline, with 1 of 3 players on; ranked #12,890 of every public Rust server. It last wiped 51d ago.
Offline 78.114.87.217:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Development Server wipe, and on which day?
The record of Development Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 51 days 6 hours have passed since its current world was created.
About the server
What Rust version is live on Development Server?
Rust network protocol 2633 and build 163407 on Windows is what Development Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Development Server, and is it online?
Offline at the moment, Development Server was last seen 44 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 September 2026.
Where does Development Server run from?
No region is published by Development Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 78.114.87.217:28015.
Tags
What is meant by each tag on Development Server?
These tags come from Development Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163407 (Build): Build 163407 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Development Server?
These Rust Insights lists include Development Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Development Server right now, and how does that number move?
Development Server is offline at the moment; the last sighting was 44 days 5 hours ago.
In the ranking of Rust servers, where does Development Server place?
The player-hours ranking for the last seven days puts Development Server at #12,890, among the top – of all ranked servers.
Rules and settings
What settings and rules apply on Development Server?
No gather rate appears in the name of Development Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Development Server?
A procedural map, generated by the game, is what Development Server runs.
Join
What is the way to join Development Server?
To connect, start Rust and enter client.connect 78.114.87.217:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.