Server profile
Cinematic Local Test
Offline, with 1 of 2 players on; ranked #16,502 of every public Rust server, the top 70%. It last wiped 30d ago.
Offline 77.90.52.22:28115 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Cinematic Local Test wipe, and on which day?
Too few wipes are on record for Cinematic Local Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 30 days 22 hours have passed since its current world was created.
Server details
On what version does Cinematic Local Test currently run?
Rust network protocol 2633 and build 165217 on Windows is what Cinematic Local Test runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Cinematic Local Test, and is it up at the moment?
Offline at the moment, Cinematic Local Test was last seen 30 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 27 September 2026.
What location is listed for Cinematic Local Test?
There is no region published for Cinematic Local Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 77.90.52.22:28115.
Server tags
How should you read the tags listed for Cinematic Local Test?
When the game's server browser reads Cinematic Local Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Cinematic Local Test appear?
These Rust Insights lists include Cinematic Local Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Cinematic Local Test right now?
Cinematic Local Test was last seen 30 days 13 hours ago and is offline right now.
Where does Cinematic Local Test sit in the rankings?
On player hours for the last seven days, Cinematic Local Test sits at #16,502, inside the top 70% of ranked servers.
Map and rules
How is Cinematic Local Test configured, and what rules apply?
Nothing about gather rate is given in the name of Cinematic Local Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on Cinematic Local Test?
The game generates the map on Cinematic Local Test, which is procedural.
How to join
How do you connect to Cinematic Local Test?
Open the console with F1 in Rust and enter client.connect 77.90.52.22:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.