Server profile
[DEV] Blackout Monument Event Testserver
Offline, with 0 of 10 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 7d ago.
Offline 77.90.144.100:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does [DEV] Blackout Monument Event Testserver wipe?
Too few wipes are on record for [DEV] Blackout Monument Event Testserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 7 days 22 hours ago.
Server
Which Rust version is [DEV] Blackout Monument Event Testserver on?
Running on Windows, [DEV] Blackout Monument Event Testserver is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
Has [DEV] Blackout Monument Event Testserver stayed online, and is it up now?
Offline at the moment, [DEV] Blackout Monument Event Testserver was last seen 5 days 4 hours ago. It spent 5 of the last 6 full days' 144 hours up, 3% of the time. Rust Insights first logged this server on 21 October 2026.
Where does [DEV] Blackout Monument Event Testserver run from?
No region is published by [DEV] Blackout Monument Event Testserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 77.90.144.100:28015.
Server tags
What is meant by each tag on [DEV] Blackout Monument Event Testserver?
These tags come from [DEV] Blackout Monument Event Testserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature [DEV] Blackout Monument Event Testserver?
These Rust Insights lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of [DEV] Blackout Monument Event Testserver look like?
The last time [DEV] Blackout Monument Event Testserver was seen online was 5 days 4 hours ago, and it is offline now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does [DEV] Blackout Monument Event Testserver place?
On player hours for the last seven days, [DEV] Blackout Monument Event Testserver sits at #15,323, inside the top 69% of ranked servers.
Settings and rules
What are the settings and rules for [DEV] Blackout Monument Event Testserver?
Nothing about gather rate is given in the name of [DEV] Blackout Monument Event Testserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is off.
What is the map on [DEV] Blackout Monument Event Testserver?
The map on [DEV] Blackout Monument Event Testserver is procedural and the game generates it.
Join
How do you connect to [DEV] Blackout Monument Event Testserver?
Type client.connect 77.90.144.100:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.