Server profile
TEST
Offline, with 0 of 100 players on; ranked #15,405 of every public Rust server, the top 69%. It last wiped 116d ago.
Offline 77.82.87.185:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
Too few wipes are on record for TEST to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 116 days 23 hours ago.
About the server
What Rust version is live on TEST?
The Rust build is network protocol 2631 and build 156583, running on Windows, for TEST. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is TEST, and is it up at the moment?
TEST is offline at the moment; the last time it was seen was 3 days 16 hours ago. The last 2 full days gave 0 of 48 hours up, or 0% of the time. On 24 October 2026 is when Rust Insights first saw it.
Where does TEST run from?
There is no region published for TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 77.82.87.185:28015.
Server tags
What is meant by each tag on TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2631 (Protocol): Matching versions are required, and the protocol is 2631; cs156583 (Build): It runs game build 156583; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TEST appear?
These Rust Insights lists include TEST: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of TEST look like?
The last time TEST was seen online was 3 days 16 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
How does TEST compare with other Rust servers in the ranking?
Player hours over seven days put TEST at #15,405, within the top 69% of the ranked field.
Settings and rules
What settings and rules apply on TEST?
The name of TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
How to join
How can you get onto TEST?
Type client.connect 77.82.87.185:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.