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Live edition48,316 playing on 11,667 servers

Rust Insights

Server profile

DV_Play|QUEST|TP|ANTIOFFLINERAID

Online, with 0 of 50 players on; ranked #11,075 of every public Rust server, the top 50%. It last wiped 15d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#11,075ranktop 50%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75107:0012:0016:0022:0002:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

020040060080007:0012:0016:0022:0002:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average111/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average172/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average55/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does DV_Play|QUEST|TP|ANTIOFFLINERAID wipe, and on which day?

Too few wipes are on record for DV_Play|QUEST|TP|ANTIOFFLINERAID to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 15 days 21 hours have passed since its current world was created.

Server

What does performance look like on DV_Play|QUEST|TP|ANTIOFFLINERAID?

Average server fps over the last 48 hours was 427, with a floor of 365. Buildings, deployables and the rest took the entity count as high as 45,707. Memory use peaked at 1,933 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on DV_Play|QUEST|TP|ANTIOFFLINERAID?

Rust network protocol 2635 and build 168909 on Windows is what DV_Play|QUEST|TP|ANTIOFFLINERAID runs. The same protocol is required to join, and Steam takes care of updating it.

Has DV_Play|QUEST|TP|ANTIOFFLINERAID stayed online, and is it up now?

At the time of this check DV_Play|QUEST|TP|ANTIOFFLINERAID is online. The uptime it reports puts the last restart at about 23 hours ago. The last 7 full days gave 35 of 168 hours up, or 21% of the time. The first record Rust Insights has of it is 14 October 2026.

Where does DV_Play|QUEST|TP|ANTIOFFLINERAID run from?

There is no region published for DV_Play|QUEST|TP|ANTIOFFLINERAID. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 77.82.85.190:28015.

Lists and tags

How should you read the tags listed for DV_Play|QUEST|TP|ANTIOFFLINERAID?

These tags come from DV_Play|QUEST|TP|ANTIOFFLINERAID and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does DV_Play|QUEST|TP|ANTIOFFLINERAID appear?

These Rust Insights lists include DV_Play|QUEST|TP|ANTIOFFLINERAID: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of DV_Play|QUEST|TP|ANTIOFFLINERAID look like?

At the time of this refresh, DV_Play|QUEST|TP|ANTIOFFLINERAID holds 0 players on 50 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 08:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does DV_Play|QUEST|TP|ANTIOFFLINERAID place?

The player-hours ranking for the last seven days puts DV_Play|QUEST|TP|ANTIOFFLINERAID at #11,075, among the top 50% of all ranked servers.

Rules and settings

How is DV_Play|QUEST|TP|ANTIOFFLINERAID configured, and what rules apply?

Nothing about gather rate is given in the name of DV_Play|QUEST|TP|ANTIOFFLINERAID. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on DV_Play|QUEST|TP|ANTIOFFLINERAID?

Size 3,000 and seed 618226138 define the procedural map on DV_Play|QUEST|TP|ANTIOFFLINERAID, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join DV_Play|QUEST|TP|ANTIOFFLINERAID?

To connect, start Rust and enter client.connect 77.82.85.190:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.