Server profile
nameserver
Offline, with 2 of 3 players on; ranked #12,651 of every public Rust server, the top 57%. It last wiped 23d ago.
Offline 77.79.173.4:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 23 days 15 hours have passed since its current world was created.
Server
Which Rust version is nameserver on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for nameserver. The same protocol is required to join, and Steam takes care of updating it.
How reliable is nameserver, and is it up at the moment?
nameserver is offline at the moment; the last time it was seen was 21 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 5 October 2026.
In which location does nameserver sit?
A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 77.79.173.4:28015 is where it answers.
Tags
Which meanings sit behind the tags on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): It holds 3 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does nameserver appear?
The Rust Insights lists that carry nameserver are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on nameserver right now?
The last time nameserver was seen online was 21 days 1 hours ago, and it is offline now.
Where does nameserver sit in the rankings?
Player hours over seven days put nameserver at #12,651, within the top 57% of the ranked field.
Settings and rules
What settings and rules apply on nameserver?
Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Join
How do you connect to nameserver?
To connect, start Rust and enter client.connect 77.79.173.4:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.