Server profile
Development Server
Offline, with 0 of 1 players on; ranked #12,779 of every public Rust server, the top 57%. It last wiped 10d ago.
Offline 77.7.215.110:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Development Server wipe, and on which day?
Its rhythm cannot be read yet: Development Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 10 days 16 hours have passed since its current world was created.
About the server
On what version does Development Server currently run?
Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Development Server stayed online, and is it up now?
The last sighting of Development Server was 3 days 1 hours ago, and it is offline at present. The last 2 full days gave 0 of 48 hours up, or 0% of the time. On 26 October 2026 is when Rust Insights first saw it.
Where does Development Server run from?
No region is published by Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 77.7.215.110:28015 is where it answers.
Server tags
How should you read the tags listed for Development Server?
When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Development Server?
The Rust Insights lists that carry Development Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on Development Server right now?
The last time Development Server was seen online was 3 days 1 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does Development Server place?
The player-hours ranking for the last seven days puts Development Server at #12,779, among the top 57% of all ranked servers.
Map and rules
How is Development Server configured, and what rules apply?
Nothing about gather rate is given in the name of Development Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Development Server?
A procedural map, generated by the game, is what Development Server runs.
Connecting
How do you connect to Development Server?
Type client.connect 77.7.215.110:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.