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Rust Insights

Server profile

testbuild

Offline, with 1 of 15 players on; ranked #8,922 of every public Rust server, the top 40%. It last wiped 3d ago.

Filed under moddedoxide
Launch Rust and join
1/ 15 players now 7% full
17-day averagepeak 2
#8,922ranktop 40%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:12 UTC3d ago 2 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average53/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average52/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On testbuild, what happens on wipe day?

Recent wipes peaked at 2 players on average. 10 hours after the latest wipe, the crowd peaked.

How often does testbuild wipe, and on which day?

Too few wipes are on record for testbuild to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 3 days 10 hours ago.

Server details

What Rust version is live on testbuild?

Running on Windows, testbuild is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is testbuild, and is it up at the moment?

testbuild is offline at the moment; the last time it was seen was 27 hours ago. The last 2 full days gave 2 of 48 hours up, or 4% of the time. The first record Rust Insights has of it is 25 October 2026.

In which location does testbuild sit?

A region is not published by testbuild. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 77.50.255.146:28015.

Tags

Which meanings sit behind the tags on testbuild?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what testbuild publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does testbuild turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry testbuild are Modded Rust servers, explained and Rust build and creative servers. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on testbuild right now?

testbuild was last seen 27 hours ago and is offline right now. Over the past week it peaked at 2 and averaged 1 players. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.

Where does testbuild sit in the rankings?

On player hours for the last seven days, testbuild sits at #8,922, inside the top 40% of ranked servers.

Settings and rules

How is testbuild configured, and what rules apply?

No gather rate appears in the name of testbuild. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on testbuild?

The game generates the map on testbuild, which is procedural.

Connecting

What is the way to join testbuild?

Type client.connect 77.50.255.146:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players It holds 15 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.