Server profile
testbuild
Offline, with 1 of 15 players on; ranked #8,922 of every public Rust server, the top 40%. It last wiped 3d ago.
Offline 77.50.255.146:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 13:12 UTC3d ago | 2 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On testbuild, what happens on wipe day?
Recent wipes peaked at 2 players on average. 10 hours after the latest wipe, the crowd peaked.
How often does testbuild wipe, and on which day?
Too few wipes are on record for testbuild to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 3 days 10 hours ago.
Server details
What Rust version is live on testbuild?
Running on Windows, testbuild is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is testbuild, and is it up at the moment?
testbuild is offline at the moment; the last time it was seen was 27 hours ago. The last 2 full days gave 2 of 48 hours up, or 4% of the time. The first record Rust Insights has of it is 25 October 2026.
In which location does testbuild sit?
A region is not published by testbuild. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 77.50.255.146:28015.
Tags
Which meanings sit behind the tags on testbuild?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what testbuild publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does testbuild turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry testbuild are Modded Rust servers, explained and Rust build and creative servers. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on testbuild right now?
testbuild was last seen 27 hours ago and is offline right now. Over the past week it peaked at 2 and averaged 1 players. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.
Where does testbuild sit in the rankings?
On player hours for the last seven days, testbuild sits at #8,922, inside the top 40% of ranked servers.
Settings and rules
How is testbuild configured, and what rules apply?
No gather rate appears in the name of testbuild. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on testbuild?
The game generates the map on testbuild, which is procedural.
Connecting
What is the way to join testbuild?
Type client.connect 77.50.255.146:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.