Source: every five minutes, from the Steam server list.
No hourly history yet.
Note: hourly average and peak, UTC.
AveragePeakWipe
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
RankRank in region
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
0.3 daysusual gapbetween real wipes
38%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Sat 3 OctSat 3 OctFri 2 Oct
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 17:43 UTC24d ago
0
–
running
0
Sat 3 Oct, 07:53 UTC24d ago
0
–
0.4 days
0
Fri 2 Oct, 19:06 UTC25d ago
0
–
0.5 days
0
Fri 2 Oct, 12:57 UTC25d ago
0
–
0.3 days
0
Fri 2 Oct, 06:31 UTC25d ago
0
–
0.3 days
0
Fri 2 Oct, 00:26 UTC26d ago
0
–
0.3 days
0
Thu 1 Oct, 17:04 UTCFW26d ago
0
–
0.3 days
0
Wed 30 Sep, 12:50 UTC27d ago
0
–
1.2 days
0
Wed 30 Sep, 05:10 UTC28d ago
0
–
0.3 days
0
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
What does My Untitled Rust Server look like once wipe day arrives?
Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.
When does My Untitled Rust Server wipe, and how often?
My Untitled Rust Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 24 days 10 hours ago.
About the server
On what version does My Untitled Rust Server currently run?
Rust network protocol 2633 and build 162929 on Linux is what My Untitled Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for My Untitled Rust Server, and is it online?
Offline at the moment, My Untitled Rust Server was last seen 24 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does My Untitled Rust Server sit?
A region is not published by My Untitled Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 77.42.34.243:28040.
Lists and tags
How should you read the tags listed for My Untitled Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what My Untitled Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does My Untitled Rust Server appear?
My Untitled Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of My Untitled Rust Server look like?
My Untitled Rust Server was last seen 24 days 10 hours ago and is offline right now.
How does My Untitled Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts My Untitled Rust Server at #16,006, among the top 70% of all ranked servers.
Map and rules
How is My Untitled Rust Server configured, and what rules apply?
No gather rate appears in the name of My Untitled Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on My Untitled Rust Server?
The game generates the map on My Untitled Rust Server: procedural, size 3,351, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
What is the way to join My Untitled Rust Server?
Type client.connect 77.42.34.243:28040 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
The small print
Server tags
What each one means.
Published asmp1,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
Game modeSurvival as standard Rust plays.
mp1
Max playersThe slot count is 1.
ts8
Group limitThis is the game default: 8 per team at most.
v2633
ProtocolYour game must run the same version to join: the protocol is 2633.
cs162929
BuildIt runs game build 162929.
ptrak
NetworkingRakNet handles the network layer, as it does by default.
$r?
Region codeThe region code field is empty.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings, placing it under Modded.
Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.