Server profile
ServerName
Offline, with 0 of 5 players on; ranked #16,909 of every public Rust server, the top 71%. It last wiped 29d ago.
Offline 77.40.62.79:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 29 days 8 hours have passed since its current world was created.
Server details
Which Rust version is ServerName on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is ServerName, and is it up at the moment?
The last sighting of ServerName was 29 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 28 September 2026.
What location is listed for ServerName?
There is no region published for ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 77.40.62.79:28015.
Server tags
Which meanings sit behind the tags on ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what ServerName publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ServerName?
The Rust Insights lists that carry ServerName are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on ServerName right now?
ServerName was last seen 29 days 6 hours ago and is offline right now.
How does ServerName compare with other Rust servers in the ranking?
On player hours for the last seven days, ServerName sits at #16,909, inside the top 71% of ranked servers.
Map and rules
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
How to join
What is the way to join ServerName?
To connect, start Rust and enter client.connect 77.40.62.79:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.