Server profile
Test
Offline, with 0 of 10 players on; ranked #15,503 of every public Rust server, the top 71%. It last wiped 51d ago.
Offline 77.40.62.246:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Test wipe?
Its rhythm cannot be read yet: Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 51 days 15 hours have passed since its current world was created.
Server details
On what version does Test currently run?
The Rust build is network protocol 2332, running on Windows, for Test. You can only join if your game is on the same protocol; Steam handles that update.
Has Test stayed online, and is it up now?
Test is offline at the moment; the last time it was seen was 16 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for Test?
There is no region published for Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 77.40.62.246:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Test?
When the game's server browser reads Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; v2332 (Protocol): To join you need the same version; protocol 2332; ptrak (Networking): The network layer is RakNet, Rust's standard; oxide (Oxide): A plugin framework, Oxide (uMod), is in use; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hf7b64e55 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test?
The Rust Insights lists that carry Test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded.
Population
How many players are on Test right now?
Test was last seen 16 days 7 hours ago and is offline right now.
Where does Test sit in the rankings?
On player hours for the last seven days, Test sits at #15,503, inside the top 71% of ranked servers.
Rules and settings
What are the settings and rules for Test?
No gather rate appears in the name of Test. No group limit is published. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Anti-cheat: VAC, from Valve, is on.
Which map is live on Test?
The game generates the map on Test, which is procedural.
Connecting
What is the way to join Test?
Type client.connect 77.40.62.246:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.