Server profile · ger
myserver
Offline, with 0 of 1 players on; ranked #16,947 of every public Rust server, the top 72%. It last wiped 175d ago.
Offline 77.40.62.211:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does myserver wipe, and on which day?
Too few wipes are on record for myserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 175 days 6 hours ago.
Server
On what version does myserver currently run?
The Rust build is network protocol 2623 and build 150564, running on Windows, for myserver. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for myserver, and is it online?
Offline at the moment, myserver was last seen 30 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 27 September 2026.
What location is listed for myserver?
There is no region published for myserver, and ger is its region code. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 77.40.62.211:28015 is where it answers.
Server tags
Which meanings sit behind the tags on myserver?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2623 (Protocol): Your game must run the same version to join: the protocol is 2623; cs150564 (Build): The game build is 150564; ptrak (Networking): RakNet handles the network layer, as it does by default; $rger (Region code): The region code reads ger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what myserver publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature myserver?
The Rust Insights lists that carry myserver are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of myserver look like?
The last time myserver was seen online was 30 days 13 hours ago, and it is offline now.
How does myserver compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts myserver at #16,947, among the top 72% of all ranked servers.
Map and rules
What are the settings and rules for myserver?
Nothing about gather rate is given in the name of myserver. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on myserver?
A procedural map, generated by the game, is what myserver runs.
Connecting
How do you connect to myserver?
Type client.connect 77.40.62.211:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.