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Rust Insights

Server profile

RUST Classic server #1 [RU]

Online, with 1 of 100 players on; ranked #2,410 of every public Rust server, the top 11%. It last wiped 12d ago.

Filed under biweekly wipes vanilla
Launch Rust and join Website
1/ 100 players now 1% full
27-day averagepeak 7
#2,410ranktop 11%
12d agolast wipebiweekly schedule
1d 12hnext wipeThu 29 Oct, 17:20 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246806:0015:0000:0009:0018:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020006:0015:0000:0009:0018:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 11% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 17:20 UTC, in 1d 12h. Its biweekly schedule tag · low confidence

14.1 days usual gap between real wipes
100% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
50% crowd held else halves by day 12

Coming wipes

  1. 1d 12hThu 29 Oct, 17:20 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 12hThu 12 Nov, 17:20 UTC
  4. 29d 12hThu 26 Nov, 17:20 UTC
  5. 36d 13hThu 3 Dec, 19:00 UTCFW
  6. 43d 12hThu 10 Dec, 17:20 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:20 UTC12d ago 6 – running 1
Thu 1 Oct, 17:17 UTC FW26d ago 5 halved by day 12 14 days 1
Thu 17 Sep, 10:16 UTC40d ago 5 held half 14.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average44/200
  2. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 152 on average13/100
  3. Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 37 on average7/200
  4. Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 26 on average7/200
  5. РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 21 on average3/200
  6. Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 20 on average2/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does RUST Classic server #1 [RU] look like once wipe day arrives?

The average busiest point of its recent wipes was 5 players. The peak crowd on this wipe came 47 hours after it started. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 12.

On what schedule does RUST Classic server #1 [RU] wipe?

The prediction for RUST Classic server #1 [RU] follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Thursday 29 October at 17:20 UTC. The world you are playing on now was made 12 days 11 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

What does performance look like on RUST Classic server #1 [RU]?

Average server fps over the last 48 hours was 128, with a floor of 79. At its highest the entity count reached 117,901: buildings, deployables and everything else. It drew as much as 5,206 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on RUST Classic server #1 [RU]?

Rust network protocol 2635 and build 168909 on Linux is what RUST Classic server #1 [RU] runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RUST Classic server #1 [RU], and is it up at the moment?

RUST Classic server #1 [RU] is currently reachable and online. The uptime it reports puts the last restart at about 4 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for RUST Classic server #1 [RU]?

No region tag comes from RUST Classic server #1 [RU], though the name suggests Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 77.37.164.58:28015.

Tags

What is meant by each tag on RUST Classic server #1 [RU]?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged are what RUST Classic server #1 [RU] publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RUST Classic server #1 [RU]?

RUST Classic server #1 [RU] appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What does the population of RUST Classic server #1 [RU] look like?

RUST Classic server #1 [RU] shows 1 players at the moment, against 100 slots. A weekly average of 2 players goes with a peak of 7. Its strongest hour in the past 48 was 09:00 UTC, with an average of 5 players.

In the ranking of Rust servers, where does RUST Classic server #1 [RU] place?

On player hours for the last seven days, RUST Classic server #1 [RU] sits at #2,410, inside the top 11% of ranked servers.

Settings and rules

How is RUST Classic server #1 [RU] configured, and what rules apply?

The name of RUST Classic server #1 [RU] does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on RUST Classic server #1 [RU]?

Size 4,511 and seed 48763639 define the procedural map on RUST Classic server #1 [RU], generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to RUST Classic server #1 [RU]?

To connect, start Rust and enter client.connect 77.37.164.58:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://rustclassic.ru/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.