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Rust Insights

Server profile

[RU][PVE] Big mother family [classic]

Online, with 0 of 40 players on; ranked #1,100 of every public Rust server, the top 5%. It last wiped 26d ago.

Filed under monthly wipes vanillapve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 40 players now 0% full
87-day averagepeak 27
#1,100ranktop 5%
26d agolast wipemonthly schedule
8d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152023:0008:0017:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510023:0008:0017:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

41 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 41, 47 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW26d ago 41 – running 5

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average40/200
  2. [PVE]Тихая гавань|Ивенты|На классикеEU · groups of 20+ · monthly · 13 on average6/50
  3. [EU] RustID Pure PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 11 on average19/150
  4. Wastelands Noob Friendly PvE [EU]EU · groups of 8+ · monthly · 8 on average6/100
  5. Rust4Noobs | PvE | No decay Monthly | No BP WipeEU · groups of 100+ · monthly · 8 on average12/100
  6. [EU] PureRust | PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 6 on average9/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [RU][PVE] Big mother family [classic]?

Recent wipes peaked at 41 players on average. 47 hours into the latest wipe, the crowd on the server reached its peak.

How often does [RU][PVE] Big mother family [classic] wipe, and on which day?

The only wipe on [RU][PVE] Big mother family [classic] is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 26 days 4 hours ago. The tags put wipes at monthly.

Server details

Does [RU][PVE] Big mother family [classic] hold a steady frame rate?

Server fps averaged 60 over 48 hours; the lowest reading was 48. At its highest the entity count reached 216,082: buildings, deployables and everything else. It drew as much as 6,141 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [RU][PVE] Big mother family [classic] currently run?

Rust network protocol 2635 and build 168909 on Windows is what [RU][PVE] Big mother family [classic] runs. The same protocol is required to join, and Steam takes care of updating it.

Has [RU][PVE] Big mother family [classic] stayed online, and is it up now?

At the time of this check [RU][PVE] Big mother family [classic] is online. The uptime it reports puts the last restart at about 37 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does [RU][PVE] Big mother family [classic] run from?

No region tag comes from [RU][PVE] Big mother family [classic], though the name suggests Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 77.37.160.52:28015 is where it answers.

Lists and tags

How should you read the tags listed for [RU][PVE] Big mother family [classic]?

When the game's server browser reads [RU][PVE] Big mother family [classic], it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): There is no player fighting; the world itself is the danger. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [RU][PVE] Big mother family [classic]?

The Rust Insights lists that carry [RU][PVE] Big mother family [classic] are Best Rust community servers, Rust servers in Europe, Rust PvE servers, live and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on [RU][PVE] Big mother family [classic] right now?

At the time of this refresh, [RU][PVE] Big mother family [classic] holds 0 players on 40 slots. The seven-day average is 8 players, and the highest point in that week was 27. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 17 players.

In the ranking of Rust servers, where does [RU][PVE] Big mother family [classic] place?

On player hours for the last seven days, [RU][PVE] Big mother family [classic] sits at #1,100, inside the top 5% of ranked servers.

Settings and rules

What settings and rules apply on [RU][PVE] Big mother family [classic]?

Nothing about gather rate is given in the name of [RU][PVE] Big mother family [classic]. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. The server browser lists it under Community. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

Which map is live on [RU][PVE] Big mother family [classic]?

[RU][PVE] Big mother family [classic] runs a procedural map of size 5,100 with seed 1241910622, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to [RU][PVE] Big mother family [classic]?

To connect, start Rust and enter client.connect 77.37.160.52:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://m.vk.com/rust_pve_big_mother_family.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.