Server profile
CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801
Offline, with 0 of 500 players on; ranked #16,949 of every public Rust server, the top 71%. It last wiped 38d ago.
Offline 77.25.38.134:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 09:45 UTC38d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.
How often does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 wipe, and on which day?
Too few wipes are on record for CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 38 days 13 hours ago.
About the server
On what version does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 currently run?
Rust network protocol 2633 and build 163794 on Windows is what CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801, and is it up at the moment?
CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 is offline at the moment; the last time it was seen was 31 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 sit?
A region is not published by CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 77.25.38.134:28015.
Server tags
What is meant by each tag on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 turn up among the Rust Insights lists and filters?
CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 right now?
The last time CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 was seen online was 31 days 1 hours ago, and it is offline now.
In the ranking of Rust servers, where does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 place?
Player hours over seven days put CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 at #16,949, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?
Nothing about gather rate is given in the name of CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?
The map on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 is procedural and the game generates it.
Join
How do you connect to CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?
Open the console with F1 in Rust and enter client.connect 77.25.38.134:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.