Server profile
Cody Skin Test
Offline, with 0 of 1 players on; ranked #16,674 of every public Rust server, the top 70%. It last wiped 28d ago.
Offline 77.130.155.205:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Cody Skin Test wipe?
The record of Cody Skin Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 28 days 16 hours ago.
About the server
On what version does Cody Skin Test currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Cody Skin Test. Joining needs your game on the same protocol, which Steam updates for you.
Has Cody Skin Test stayed online, and is it up now?
Offline at the moment, Cody Skin Test was last seen 28 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
Where does Cody Skin Test run from?
No region is published by Cody Skin Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 77.130.155.205:28015.
Server tags
What is meant by each tag on Cody Skin Test?
When the game's server browser reads Cody Skin Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Cody Skin Test turn up among the Rust Insights lists and filters?
Cody Skin Test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Cody Skin Test right now, and how does that number move?
The last time Cody Skin Test was seen online was 28 days 16 hours ago, and it is offline now.
How does Cody Skin Test compare with other Rust servers in the ranking?
Player hours over seven days put Cody Skin Test at #16,674, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on Cody Skin Test?
No gather rate appears in the name of Cody Skin Test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Cody Skin Test?
A procedural map, generated by the game, is what Cody Skin Test runs.
Join
How can you get onto Cody Skin Test?
Type client.connect 77.130.155.205:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.