Server profile
PXR_LOCAL_TEST
Offline, with 0 of 20 players on; ranked #15,411 of every public Rust server, the top 69%. It last wiped 10d ago.
Offline 77.121.100.69:28115 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does PXR_LOCAL_TEST wipe?
The record of PXR_LOCAL_TEST's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 10 days 2 hours ago.
Server
What Rust version is live on PXR_LOCAL_TEST?
Running on Windows, PXR_LOCAL_TEST is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
Has PXR_LOCAL_TEST stayed online, and is it up now?
PXR_LOCAL_TEST is offline at the moment; the last time it was seen was 8 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 October 2026.
What location is listed for PXR_LOCAL_TEST?
No region is published by PXR_LOCAL_TEST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 77.121.100.69:28115.
Server tags
Which meanings sit behind the tags on PXR_LOCAL_TEST?
These tags come from PXR_LOCAL_TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does PXR_LOCAL_TEST turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry PXR_LOCAL_TEST are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on PXR_LOCAL_TEST right now?
The last time PXR_LOCAL_TEST was seen online was 8 days 10 hours ago, and it is offline now.
How does PXR_LOCAL_TEST compare with other Rust servers in the ranking?
Player hours over seven days put PXR_LOCAL_TEST at #15,411, within the top 69% of the ranked field.
Settings and rules
How is PXR_LOCAL_TEST configured, and what rules apply?
Nothing about gather rate is given in the name of PXR_LOCAL_TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on PXR_LOCAL_TEST?
The map on PXR_LOCAL_TEST is procedural and the game generates it.
How to join
How can you get onto PXR_LOCAL_TEST?
To connect, start Rust and enter client.connect 77.121.100.69:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.