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Rust Insights

Server profile

Mini Vanilla Test

Offline, with 1 of 5 players on; ranked #10,545 of every public Rust server, the top 47%. It last wiped 1h ago.

Filed under moddedcarbon
Launch Rust and join
1/ 5 players now 20% full
07-day averagepeak 1
#10,545ranktop 47%
1h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75108:0021:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 days usual gap between real wipes
20% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 3.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:46 UTC1h ago – – running 1
Sat 24 Oct, 10:11 UTC4d ago 1 halved by day 3 4.6 days 1
Sat 10 Oct, 11:01 UTC18d ago 0 – 14 days 0
Sat 10 Oct, 02:12 UTC18d ago 1 – 0.4 days 1
Fri 9 Oct, 08:40 UTC19d ago 1 – 0.7 days 0
Thu 1 Oct, 11:21 UTC27d ago 1 halved by day 4 7.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average33/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average41/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Mini Vanilla Test look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.5.

On what schedule does Mini Vanilla Test wipe?

Mini Vanilla Test wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 1 hours ago.

Server

On what version does Mini Vanilla Test currently run?

Running on Windows, Mini Vanilla Test is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Mini Vanilla Test, and is it up at the moment?

Offline at the moment, Mini Vanilla Test was last seen 48 minutes ago. The last 7 full days gave 10 of 168 hours up, or 6% of the time. Rust Insights first logged this server on 18 September 2026.

Where does Mini Vanilla Test run from?

No region is published by Mini Vanilla Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 76.27.9.185:28015.

Server tags

What is meant by each tag on Mini Vanilla Test?

When the game's server browser reads Mini Vanilla Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Mini Vanilla Test turn up among the Rust Insights lists and filters?

These Rust Insights lists include Mini Vanilla Test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

What does the population of Mini Vanilla Test look like?

Mini Vanilla Test is offline at the moment; the last sighting was 48 minutes ago. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 21:00 UTC, with an average of 1 players.

How does Mini Vanilla Test compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Mini Vanilla Test at #10,545, among the top 47% of all ranked servers.

Settings and rules

How is Mini Vanilla Test configured, and what rules apply?

The name of Mini Vanilla Test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

What is the map on Mini Vanilla Test?

The game generates the map on Mini Vanilla Test, which is procedural.

How to join

How do you connect to Mini Vanilla Test?

Open the console with F1 in Rust and enter client.connect 76.27.9.185:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.