Server profile
unc rust dev
Offline, with 0 of ? players on; ranked #15,300 of every public Rust server, the top 69%. It last wiped 10d ago.
Offline 76.226.67.68:28115 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does unc rust dev wipe, and on which day?
Its rhythm cannot be read yet: unc rust dev has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 10 days 6 hours ago.
About the server
Which Rust version is unc rust dev on?
Rust network protocol 2634 and build 167781 on Linux is what unc rust dev runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is unc rust dev, and is it up at the moment?
Offline at the moment, unc rust dev was last seen 10 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 October 2026.
What location is listed for unc rust dev?
There is no region published for unc rust dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 76.226.67.68:28115.
Lists and tags
How should you read the tags listed for unc rust dev?
These tags come from unc rust dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does unc rust dev turn up among the Rust Insights lists and filters?
These Rust Insights lists include unc rust dev: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on unc rust dev right now, and how does that number move?
unc rust dev is offline at the moment; the last sighting was 10 days 5 hours ago.
How does unc rust dev compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts unc rust dev at #15,300, among the top 69% of all ranked servers.
Rules and settings
How is unc rust dev configured, and what rules apply?
The name of unc rust dev does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
Which map is live on unc rust dev?
The map on unc rust dev is procedural and the game generates it.
Join
How can you get onto unc rust dev?
To connect, start Rust and enter client.connect 76.226.67.68:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.