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Rust Insights

Server profile

A Rust Server

Online, with 0 of 10 players on; ranked #7,120 of every public Rust server, the top 32%. It last wiped 24d ago.

Filed under moddedoxide
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak 2
#7,120ranktop 32%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040013:0022:0007:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:22 UTC24d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average168/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at A Rust Server?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 33 hours after it started.

On what schedule does A Rust Server wipe?

The record of A Rust Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 24 days 23 hours ago.

Server

Does A Rust Server hold a steady frame rate?

The 48-hour average for server fps is 179, and 112 was the lowest seen. At its highest the entity count reached 32,371: buildings, deployables and everything else. The highest memory figure was 1,896 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is A Rust Server on?

Running on Linux, A Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for A Rust Server, and is it online?

A Rust Server is currently reachable and online. About 8 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 4 October 2026 is when Rust Insights first saw it.

In which location does A Rust Server sit?

There is no region published for A Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 76.164.197.225:25565.

Server tags

How should you read the tags listed for A Rust Server?

When the game's server browser reads A Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does A Rust Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry A Rust Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on A Rust Server right now?

At the time of this refresh, A Rust Server holds 0 players on 10 slots. A weekly average of 0 players goes with a peak of 2. Its strongest hour in the past 48 was 05:00 UTC, with an average of 2 players.

Where does A Rust Server sit in the rankings?

The player-hours ranking for the last seven days puts A Rust Server at #7,120, among the top 32% of all ranked servers.

Rules and settings

What are the settings and rules for A Rust Server?

Nothing about gather rate is given in the name of A Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Rust Server?

Size 2,500 and seed 23821 define the procedural map on A Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to A Rust Server?

Open the console with F1 in Rust and enter client.connect 76.164.197.225:25565. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://bloom.host is its website.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.