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Rust Insights

Server profile

My Rust server | Powered by AMP

Online, with 0 of 150 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 17d ago.

Filed under moddedoxide
Launch Rust and join
0/ 150 players now 0% full
07-day averagepeak –
#15,423ranktop 69%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510006:0015:0000:0010:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct16 Oct22 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:46 UTC17d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 158 on average54/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average53/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average28/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average12/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at My Rust server | Powered by AMP?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does My Rust server | Powered by AMP wipe?

The record of My Rust server | Powered by AMP's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 17 days 4 hours ago.

Server

Does My Rust server | Powered by AMP hold a steady frame rate?

Server fps averaged 69 over 48 hours; the lowest reading was 1. Buildings, deployables and the rest took the entity count as high as 96,956. It drew as much as 3,810 MB of memory. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on My Rust server | Powered by AMP?

The Rust build is network protocol 2635 and build 167781, running on Linux, for My Rust server | Powered by AMP. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP is currently reachable and online. The uptime it reports puts the last restart at about 3 days 3 hours ago. The last 7 full days gave 133 of 168 hours up, or 79% of the time. Rust Insights first logged this server on 20 September 2026.

What location is listed for My Rust server | Powered by AMP?

There is no region published for My Rust server | Powered by AMP. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 76.13.30.145:28015.

Lists and tags

Which meanings sit behind the tags on My Rust server | Powered by AMP?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what My Rust server | Powered by AMP publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature My Rust server | Powered by AMP?

These Rust Insights lists include My Rust server | Powered by AMP: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of My Rust server | Powered by AMP look like?

My Rust server | Powered by AMP shows 0 players at the moment, against 150 slots. A seven-day average of 0 players puts the last week in context.

How does My Rust server | Powered by AMP compare with other Rust servers in the ranking?

On player hours for the last seven days, My Rust server | Powered by AMP sits at #15,423, inside the top 69% of ranked servers.

Settings and rules

What settings and rules apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on My Rust server | Powered by AMP?

The game generates the map on My Rust server | Powered by AMP: procedural, size 4,250, seed 1918781223. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join My Rust server | Powered by AMP?

Open the console with F1 in Rust and enter client.connect 76.13.30.145:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The slot count is 150.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.