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Rust Insights

Server profile

Local NoFireVisuals PR3 baseline

Offline, with 0 of 2 players on; ranked #15,153 of every public Rust server, the top 70%. It last wiped 14d ago.

Filed under moddedoxide
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,153ranktop 70%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average52/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average70/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average20/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Local NoFireVisuals PR3 baseline wipe, and how often?

The record of Local NoFireVisuals PR3 baseline's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 14 days 5 hours ago.

About the server

What Rust version is live on Local NoFireVisuals PR3 baseline?

The Rust build is network protocol 2634 and build 167781, running on Linux, for Local NoFireVisuals PR3 baseline. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Local NoFireVisuals PR3 baseline, and is it online?

Local NoFireVisuals PR3 baseline is offline at the moment; the last time it was seen was 12 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 15 October 2026 is when Rust Insights first saw it.

In which location does Local NoFireVisuals PR3 baseline sit?

There is no region published for Local NoFireVisuals PR3 baseline. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 75.83.209.50:28115 is where it answers.

Tags

Which meanings sit behind the tags on Local NoFireVisuals PR3 baseline?

These tags come from Local NoFireVisuals PR3 baseline and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Local NoFireVisuals PR3 baseline appear?

These Rust Insights lists include Local NoFireVisuals PR3 baseline: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Local NoFireVisuals PR3 baseline right now?

Local NoFireVisuals PR3 baseline is offline at the moment; the last sighting was 12 days 6 hours ago.

In the ranking of Rust servers, where does Local NoFireVisuals PR3 baseline place?

On player hours for the last seven days, Local NoFireVisuals PR3 baseline sits at #15,153, inside the top 70% of ranked servers.

Map and rules

What are the settings and rules for Local NoFireVisuals PR3 baseline?

The name of Local NoFireVisuals PR3 baseline does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on Local NoFireVisuals PR3 baseline?

The game generates the map on Local NoFireVisuals PR3 baseline, which is procedural.

Connecting

What is the way to join Local NoFireVisuals PR3 baseline?

Open the console with F1 in Rust and enter client.connect 75.83.209.50:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.