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Rust Insights

Server profile

[DEV] 1x-10x PVE++ | laptop

Offline, with 0 of 10 players on; ranked #15,114 of every public Rust server, the top 68%. It last wiped 2d ago.

Filed under 1x moddedoxidepve
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#15,114ranktop 68%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.7 days usual gap between real wipes
25% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 27 OctWed 21 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:50 UTC2d ago 0 – running 1
Wed 21 Oct, 02:18 UTC8d ago 1 held half 6 days 0
Sun 18 Oct, 22:36 UTC10d ago 0 – 2.2 days 0
Tue 6 Oct, 01:21 UTC23d ago 0 – 12.9 days 0
Thu 1 Oct, 17:40 UTC FW27d ago 0 – 4.3 days 0
Sat 26 Sep, 15:14 UTC32d ago 1 held half 5.1 days 0
Sun 20 Sep, 14:19 UTC38d ago 1 halved by day 3 6 days 0
Sat 19 Sep, 21:28 UTC39d ago 1 – 0.7 days 0
Fri 18 Sep, 00:33 UTC41d ago 0 – 1.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average104/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average139/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average33/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average57/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average27/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average36/100

The short version

Quick answers

From the figures on this page.

Wipe days

On [DEV] 1x-10x PVE++ | laptop, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does [DEV] 1x-10x PVE++ | laptop wipe?

[DEV] 1x-10x PVE++ | laptop wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 2 days 6 hours have passed since its current world was created.

Server

Which Rust version is [DEV] 1x-10x PVE++ | laptop on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [DEV] 1x-10x PVE++ | laptop. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [DEV] 1x-10x PVE++ | laptop, and is it online?

Offline at the moment, [DEV] 1x-10x PVE++ | laptop was last seen 2 days 2 hours ago. The last 7 full days gave 15 of 168 hours up, or 9% of the time. The first record Rust Insights has of it is 15 September 2026.

In which location does [DEV] 1x-10x PVE++ | laptop sit?

No region is published by [DEV] 1x-10x PVE++ | laptop. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 75.188.37.195:28015.

Lists and tags

What is meant by each tag on [DEV] 1x-10x PVE++ | laptop?

When the game's server browser reads [DEV] 1x-10x PVE++ | laptop, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts1000 (Group limit): Team size is capped at 1000; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [DEV] 1x-10x PVE++ | laptop?

These Rust Insights lists include [DEV] 1x-10x PVE++ | laptop: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 1x.

Population history

How many players are on [DEV] 1x-10x PVE++ | laptop right now, and how does that number move?

[DEV] 1x-10x PVE++ | laptop is offline at the moment; the last sighting was 2 days 2 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does [DEV] 1x-10x PVE++ | laptop place?

On player hours for the last seven days, [DEV] 1x-10x PVE++ | laptop sits at #15,114, inside the top 68% of ranked servers.

Map and rules

How is [DEV] 1x-10x PVE++ | laptop configured, and what rules apply?

Going by its name, [DEV] 1x-10x PVE++ | laptop gathers at 1x. Up to 1000 players can join one group. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Connecting

What is the way to join [DEV] 1x-10x PVE++ | laptop?

Type client.connect 75.188.37.195:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts1000,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts1000
Group limit Team size is capped at 1000.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.