Server profile
BZPVETEST
Online, with 0 of 50 players on; ranked #15,432 of every public Rust server, the top 69%. It last wiped 9d ago.
Online 75.175.131.244:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does BZPVETEST wipe, and how often?
Too few wipes are on record for BZPVETEST to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 9 days 18 hours ago.
Server details
Does BZPVETEST hold a steady frame rate?
Server fps averaged 40 over 48 hours; the lowest reading was 39. At its highest the entity count reached 96,668: buildings, deployables and everything else. Memory use peaked at 5,364 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on BZPVETEST?
Rust network protocol 2634 and build 167781 on Linux is what BZPVETEST runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is BZPVETEST, and is it up at the moment?
Right now BZPVETEST is up and running. About 9 days 13 hours ago is when it last restarted, judged from the uptime it reports. Rust Insights first logged this server on 27 October 2026.
What location is listed for BZPVETEST?
No region is published by BZPVETEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 75.175.131.244:28015.
Server tags
Which meanings sit behind the tags on BZPVETEST?
When the game's server browser reads BZPVETEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does BZPVETEST turn up among the Rust Insights lists and filters?
BZPVETEST appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of BZPVETEST look like?
Of its 50 slots, BZPVETEST currently has 0 filled. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does BZPVETEST place?
On player hours for the last seven days, BZPVETEST sits at #15,432, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on BZPVETEST?
No gather rate appears in the name of BZPVETEST. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on BZPVETEST?
The game generates the map on BZPVETEST: procedural, size 4,250, seed 1413175854. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.
Join
How do you connect to BZPVETEST?
Type client.connect 75.175.131.244:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://battlezone.gg/ is its website.