Server profile
testservermakc
Offline, with 0 of 15 players on; ranked #16,009 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline 75.155.59.48:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does testservermakc wipe?
Its rhythm cannot be read yet: testservermakc has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 24 days 13 hours ago.
Server details
What Rust version is live on testservermakc?
The Rust build is network protocol 2634 and build 166652, running on Windows, for testservermakc. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is testservermakc, and is it up at the moment?
testservermakc is offline at the moment; the last time it was seen was 24 days 13 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 4 October 2026.
In which location does testservermakc sit?
A region is not published by testservermakc. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 75.155.59.48:28015.
Tags
What is meant by each tag on testservermakc?
These tags come from testservermakc and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature testservermakc?
These Rust Insights lists include testservermakc: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on testservermakc right now?
testservermakc was last seen 24 days 13 hours ago and is offline right now.
Where does testservermakc sit in the rankings?
On player hours for the last seven days, testservermakc sits at #16,009, inside the top 71% of ranked servers.
Rules and settings
What settings and rules apply on testservermakc?
No gather rate appears in the name of testservermakc. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on testservermakc?
A procedural map, generated by the game, is what testservermakc runs.
Join
What is the way to join testservermakc?
To connect, start Rust and enter client.connect 75.155.59.48:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.