Server profile · NA
Pristine_test 10
Offline, with 0 of 50 players on; ranked #16,817 of every public Rust server, the top 70%. It last wiped 31d ago.
Offline NA 75.152.124.190:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Sunday 1 November, 03:47 UTC, in 3d 16h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 16hSun 1 Nov, 03:47 UTC
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 10d 16hSun 8 Nov, 03:47 UTC
- 17d 16hSun 15 Nov, 03:47 UTC
- 24d 16hSun 22 Nov, 03:47 UTC
- 31d 16hSun 29 Nov, 03:47 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
- 38d 16hSun 6 Dec, 03:47 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 03:47 UTC31d ago | 0 | – | running | 0 |
| Thu 24 Sep, 19:12 UTC33d ago | 0 | – | 2.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |US Main|25/250
- Rustoria.co - US Main32/250
- Rusty Moose |US Mondays|290/325
- Rustafied.com - US Friday7/100
- Rustoria.co - US Mondays165/200
- Rustopia.gg - US Main Premium14/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Pristine_test 10?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Pristine_test 10 wipe?
The prediction for Pristine_test 10 follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Sunday 1 November at 03:47 UTC. 31 days 7 hours have passed since its current world was created. The tags list wipes as weekly.
About the server
On what version does Pristine_test 10 currently run?
Running on Linux, Pristine_test 10 is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Pristine_test 10, and is it up at the moment?
The last sighting of Pristine_test 10 was 27 days 17 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
In which location does Pristine_test 10 sit?
The NA tag is how Pristine_test 10 places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 75.152.124.190:28015 is where it answers.
Tags
How should you read the tags listed for Pristine_test 10?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): Find it in the browser under North America are what Pristine_test 10 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Pristine_test 10 turn up among the Rust Insights lists and filters?
Pristine_test 10 appears among the following Rust Insights lists: Best Rust community servers, North American Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How many players are on Pristine_test 10 right now, and how does that number move?
The last time Pristine_test 10 was seen online was 27 days 17 hours ago, and it is offline now.
In the ranking of Rust servers, where does Pristine_test 10 place?
On the seven-day player-hours measure, Pristine_test 10 is #16,817, in the top 70% of all ranked servers and #1,681 in North America.
Map and rules
What are the settings and rules for Pristine_test 10?
No gather rate appears in the name of Pristine_test 10. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. You need Rust's premium status to get in. The server has Valve's VAC anti-cheat switched on.
Which map is live on Pristine_test 10?
Size 4,500 and seed 315671013 define the procedural map on Pristine_test 10, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join Pristine_test 10?
To connect, start Rust and enter client.connect 75.152.124.190:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You need Rust's premium status to get in. You will find its website at https://discord.com/invite/gHS4jpZEWr.
