Server profile
DevServer
Offline, with 0 of 50 players on; ranked #15,073 of every public Rust server. It last wiped 43d ago.
Offline 75.117.103.87:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does DevServer wipe, and how often?
Its rhythm cannot be read yet: DevServer has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 43 days 7 hours ago.
Server
What Rust version is live on DevServer?
Rust network protocol 2633 and build 163794 on Windows is what DevServer runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for DevServer, and is it online?
DevServer is offline at the moment; the last time it was seen was 43 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 15 September 2026.
What location is listed for DevServer?
There is no region published for DevServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 75.117.103.87:28015.
Tags
What is meant by each tag on DevServer?
When the game's server browser reads DevServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature DevServer?
DevServer appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of DevServer look like?
DevServer is offline at the moment; the last sighting was 43 days 6 hours ago.
How does DevServer compare with other Rust servers in the ranking?
On player hours for the last seven days, DevServer sits at #15,073, inside the top – of ranked servers.
Map and rules
How is DevServer configured, and what rules apply?
Nothing about gather rate is given in the name of DevServer. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.
Which map is live on DevServer?
A procedural map, generated by the game, is what DevServer runs.
Connecting
How can you get onto DevServer?
Type client.connect 75.117.103.87:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.