Server profile
XESSIVEMINDS HUNTING
Offline, with 0 of 150 players on; ranked #8,941 of every public Rust server, the top 40%. It last wiped 2d ago.
Offline 75.109.7.103:28015 checked 1h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 40% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:09 UTC2d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at XESSIVEMINDS HUNTING?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 18 hours after it started.
When does XESSIVEMINDS HUNTING wipe, and how often?
Too few wipes are on record for XESSIVEMINDS HUNTING to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 2 days 10 hours have passed since its current world was created.
Server
Does XESSIVEMINDS HUNTING hold a steady frame rate?
The 48-hour average for server fps is 60, and 60 was the lowest seen. The world held a peak of 156,590 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,973 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on XESSIVEMINDS HUNTING?
Running on Windows, XESSIVEMINDS HUNTING is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for XESSIVEMINDS HUNTING, and is it online?
The last sighting of XESSIVEMINDS HUNTING was 1 hours ago, and it is offline at present. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 16 of 168 hours up, or 10% of the time. The first record Rust Insights has of it is 27 September 2026.
In which location does XESSIVEMINDS HUNTING sit?
No region is published by XESSIVEMINDS HUNTING. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 75.109.7.103:28015.
Tags
Which meanings sit behind the tags on XESSIVEMINDS HUNTING?
When the game's server browser reads XESSIVEMINDS HUNTING, it finds these tags: gmprimitive (Game mode): No guns here: bows, spears and melee only; mp150 (Max players): 150 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does XESSIVEMINDS HUNTING appear?
The Rust Insights lists that carry XESSIVEMINDS HUNTING are Modded Rust servers, explained and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on XESSIVEMINDS HUNTING right now, and how does that number move?
The last time XESSIVEMINDS HUNTING was seen online was 1 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 15:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does XESSIVEMINDS HUNTING place?
Player hours over seven days put XESSIVEMINDS HUNTING at #8,941, within the top 40% of the ranked field.
Settings and rules
How is XESSIVEMINDS HUNTING configured, and what rules apply?
The name of XESSIVEMINDS HUNTING does not state a gather rate. The default of 8 players per group is what applies here. You get primitive as the game mode, no guns: bows, spears and melee. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on XESSIVEMINDS HUNTING?
The game generates the map on XESSIVEMINDS HUNTING: procedural, size 5,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
How to join
What is the way to join XESSIVEMINDS HUNTING?
To connect, start Rust and enter client.connect 75.109.7.103:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
