Server profile
XESSIVEMINDS DEVELOPMENT SERVER ONLY
Offline, with 0 of 2 players on; ranked #15,491 of every public Rust server, the top 69%. It last wiped 37d ago.
Offline 75.109.37.163:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 15:33 UTC37d ago | 0 | – | running | 0 |
| Fri 18 Sep, 13:22 UTC40d ago | 1 | halved by day 1 | 3.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does XESSIVEMINDS DEVELOPMENT SERVER ONLY look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.
How often does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe, and on which day?
Too few wipes are on record for XESSIVEMINDS DEVELOPMENT SERVER ONLY to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 37 days 21 hours ago.
Server
Which Rust version is XESSIVEMINDS DEVELOPMENT SERVER ONLY on?
The Rust build is network protocol 2633 and build 164530, running on Windows, for XESSIVEMINDS DEVELOPMENT SERVER ONLY. Joining needs your game on the same protocol, which Steam updates for you.
Has XESSIVEMINDS DEVELOPMENT SERVER ONLY stayed online, and is it up now?
Offline at the moment, XESSIVEMINDS DEVELOPMENT SERVER ONLY was last seen 37 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 17 September 2026.
Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY run from?
No region is published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 75.109.37.163:28015.
Tags
Which meanings sit behind the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
These tags come from XESSIVEMINDS DEVELOPMENT SERVER ONLY and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does XESSIVEMINDS DEVELOPMENT SERVER ONLY appear?
XESSIVEMINDS DEVELOPMENT SERVER ONLY appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on XESSIVEMINDS DEVELOPMENT SERVER ONLY right now?
The last time XESSIVEMINDS DEVELOPMENT SERVER ONLY was seen online was 37 days 19 hours ago, and it is offline now.
How does XESSIVEMINDS DEVELOPMENT SERVER ONLY compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts XESSIVEMINDS DEVELOPMENT SERVER ONLY at #15,491, among the top 69% of all ranked servers.
Settings and rules
What are the settings and rules for XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The name of XESSIVEMINDS DEVELOPMENT SERVER ONLY does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Size 4,000 and seed 1337 define the procedural map on XESSIVEMINDS DEVELOPMENT SERVER ONLY, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Open the console with F1 in Rust and enter client.connect 75.109.37.163:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.