Server profile
maptest
Offline, with 0 of 1 players on; ranked #14,909 of every public Rust server, the top 66%. It last wiped 22d ago.
Offline 74.90.233.85:28025 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:12 UTC22d ago | 1 | – | running | 0 |
| Sat 3 Oct, 22:11 UTC23d ago | 1 | – | 1.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at maptest?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does maptest wipe?
Too few wipes are on record for maptest to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days 7 hours have passed since its current world was created.
Server details
What Rust version is live on maptest?
The Rust build is network protocol 2634 and build 166652, running on Windows, for maptest. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for maptest, and is it online?
maptest is offline at the moment; the last time it was seen was 22 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 3 October 2026.
In which location does maptest sit?
There is no region published for maptest. Rust Insights reports the location a server declares, not the physical place of the machine. 74.90.233.85:28025 is where it answers.
Lists and tags
Which meanings sit behind the tags on maptest?
When the game's server browser reads maptest, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature maptest?
The Rust Insights lists that carry maptest are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of maptest look like?
maptest was last seen 22 days 7 hours ago and is offline right now.
How does maptest compare with other Rust servers in the ranking?
On player hours for the last seven days, maptest sits at #14,909, inside the top 66% of ranked servers.
Rules and settings
How is maptest configured, and what rules apply?
Nothing about gather rate is given in the name of maptest. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Connecting
What is the way to join maptest?
Open the console with F1 in Rust and enter client.connect 74.90.233.85:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.