Skip to the story

Live edition95,355 playing on 11,887 servers

Rust Insights

Server profile

My Rust Development Server

Offline, with 1 of 10 players on; ranked #7,460 of every public Rust server, the top 34%. It last wiped 5d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 2
#7,460ranktop 34%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average219/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average191/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average34/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average194/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average65/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does My Rust Development Server wipe?

The record of My Rust Development Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 5 days 3 hours ago.

Server details

Which Rust version is My Rust Development Server on?

The Rust build is network protocol 2634 and build 167781, running on Windows, for My Rust Development Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Rust Development Server, and is it online?

Offline at the moment, My Rust Development Server was last seen 4 days 18 hours ago. The last 4 full days gave 1 of 96 hours up, or 1% of the time. The first record Rust Insights has of it is 22 October 2026.

In which location does My Rust Development Server sit?

There is no region published for My Rust Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 74.75.239.215:28015 is where it answers.

Tags

What is meant by each tag on My Rust Development Server?

When the game's server browser reads My Rust Development Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does My Rust Development Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include My Rust Development Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on My Rust Development Server right now, and how does that number move?

My Rust Development Server was last seen 4 days 18 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 2.

In the ranking of Rust servers, where does My Rust Development Server place?

Player hours over seven days put My Rust Development Server at #7,460, within the top 34% of the ranked field.

Settings and rules

What are the settings and rules for My Rust Development Server?

No gather rate appears in the name of My Rust Development Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

Which map is live on My Rust Development Server?

The game generates the map on My Rust Development Server, which is procedural.

Join

What is the way to join My Rust Development Server?

Open the console with F1 in Rust and enter client.connect 74.75.239.215:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.