Server profile
Reflex PVP
Offline, with 0 of 100 players on; ranked #15,996 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 74.37.27.169:28019 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Reflex PVP wipe?
The record of Reflex PVP's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 11 hours have passed since its current world was created.
Server
On what version does Reflex PVP currently run?
Running on Linux, Reflex PVP is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Reflex PVP, and is it online?
Reflex PVP is offline at the moment; the last time it was seen was 25 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 3 October 2026.
In which location does Reflex PVP sit?
A region is not published by Reflex PVP. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 74.37.27.169:28019.
Lists and tags
Which meanings sit behind the tags on Reflex PVP?
These tags come from Reflex PVP and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Reflex PVP?
The Rust Insights lists that carry Reflex PVP are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Reflex PVP right now, and how does that number move?
Reflex PVP was last seen 25 days 6 hours ago and is offline right now.
How does Reflex PVP compare with other Rust servers in the ranking?
On player hours for the last seven days, Reflex PVP sits at #15,996, inside the top 71% of ranked servers.
Settings and rules
How is Reflex PVP configured, and what rules apply?
Nothing about gather rate is given in the name of Reflex PVP. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on Reflex PVP?
Reflex PVP runs a procedural map of size 4,500 with seed 6738, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Reflex PVP?
To connect, start Rust and enter client.connect 74.37.27.169:28019 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.