Server profile
BuildAnywhere subway test
Offline, with 0 of 1 players on; ranked #7,442 of every public Rust server, the top 33%. It last wiped 13h ago.
Offline 73.86.47.202:28781 checked 3h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 33% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 21:16 UTC13h ago | – | – | running | 1 |
| Sat 24 Oct, 08:22 UTC5d ago | 1 | – | 4.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA14/100
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The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at BuildAnywhere subway test?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does BuildAnywhere subway test wipe?
Too few wipes are on record for BuildAnywhere subway test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 13 hours ago.
Server details
Which Rust version is BuildAnywhere subway test on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for BuildAnywhere subway test. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for BuildAnywhere subway test, and is it online?
Offline at the moment, BuildAnywhere subway test was last seen 3 hours ago. The last 4 full days gave 8 of 96 hours up, or 8% of the time. On 24 October 2026 is when Rust Insights first saw it.
In which location does BuildAnywhere subway test sit?
No region is published by BuildAnywhere subway test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 73.86.47.202:28781.
Server tags
How should you read the tags listed for BuildAnywhere subway test?
These tags come from BuildAnywhere subway test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does BuildAnywhere subway test appear?
The Rust Insights lists that carry BuildAnywhere subway test are Modded Rust servers, explained and Rust build and creative servers. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population history
How many players are on BuildAnywhere subway test right now, and how does that number move?
The last time BuildAnywhere subway test was seen online was 3 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 1 players.
Where does BuildAnywhere subway test sit in the rankings?
Player hours over seven days put BuildAnywhere subway test at #7,442, within the top 33% of the ranked field.
Settings and rules
What settings and rules apply on BuildAnywhere subway test?
Nothing about gather rate is given in the name of BuildAnywhere subway test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on BuildAnywhere subway test?
A procedural map, generated by the game, is what BuildAnywhere subway test runs.
Connecting
How can you get onto BuildAnywhere subway test?
To connect, start Rust and enter client.connect 73.86.47.202:28781 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.