Server profile
LAN
Offline, with 1 of 500 players on; ranked #12,935 of every public Rust server, the top 60%. It last wiped 16d ago.
Offline 73.61.160.126:28015 checked 12d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does LAN wipe, and on which day?
The record of LAN's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 16 days ago.
About the server
What Rust version is live on LAN?
The Rust build is network protocol 2634 and build 167781, running on Windows, for LAN. You can only join if your game is on the same protocol; Steam handles that update.
Has LAN stayed online, and is it up now?
The last sighting of LAN was 12 days 16 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 October 2026 is when Rust Insights first saw it.
In which location does LAN sit?
No region is published by LAN. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 73.61.160.126:28015.
Server tags
What is meant by each tag on LAN?
The tags gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what LAN publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does LAN turn up among the Rust Insights lists and filters?
LAN appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on LAN right now?
The last time LAN was seen online was 12 days 16 hours ago, and it is offline now.
Where does LAN sit in the rankings?
The player-hours ranking for the last seven days puts LAN at #12,935, among the top 60% of all ranked servers.
Map and rules
What are the settings and rules for LAN?
The name of LAN does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on LAN?
The map on LAN is procedural and the game generates it.
How to join
How can you get onto LAN?
Type client.connect 73.61.160.126:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.