Server profile
Candys Delicious House Rules
Offline, with 2 of 10 players on; ranked #12,118 of every public Rust server, the top 55%. It last wiped 25d ago.
Offline 73.31.232.91:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:06 UTC25d ago | 2 | – | running | 0 |
| Wed 30 Sep, 16:31 UTC28d ago | 2 | – | 2.9 days | 2 |
| Mon 21 Sep, 15:11 UTC37d ago | 2 | held half | 9.1 days | 2 |
| Mon 14 Sep, 19:55 UTC44d ago | 2 | held half | 6.8 days | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Candys Delicious House Rules, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does Candys Delicious House Rules wipe, and on which day?
No next wipe can be predicted for Candys Delicious House Rules, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 25 days 7 hours ago.
About the server
What Rust version is live on Candys Delicious House Rules?
Rust network protocol 2634 and build 167231 on Windows is what Candys Delicious House Rules runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Candys Delicious House Rules, and is it up at the moment?
Offline at the moment, Candys Delicious House Rules was last seen 20 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Candys Delicious House Rules run from?
There is no region published for Candys Delicious House Rules. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 73.31.232.91:28015.
Tags
What is meant by each tag on Candys Delicious House Rules?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Candys Delicious House Rules publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Candys Delicious House Rules?
The Rust Insights lists that carry Candys Delicious House Rules are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Candys Delicious House Rules look like?
Candys Delicious House Rules was last seen 20 days ago and is offline right now.
In the ranking of Rust servers, where does Candys Delicious House Rules place?
The player-hours ranking for the last seven days puts Candys Delicious House Rules at #12,118, among the top 55% of all ranked servers.
Settings and rules
What are the settings and rules for Candys Delicious House Rules?
No gather rate appears in the name of Candys Delicious House Rules. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Candys Delicious House Rules?
A procedural map, generated by the game, is what Candys Delicious House Rules runs.
Join
How can you get onto Candys Delicious House Rules?
To connect, start Rust and enter client.connect 73.31.232.91:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.