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Rust Insights

Server profile

IRONHAVEN QA - staging (not public)

Offline, with 0 of 10 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.4 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:21 UTC7d ago 0 – running 0
Tue 6 Oct, 07:23 UTC23d ago 0 – 16.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average66/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average21/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average73/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average274/310

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does IRONHAVEN QA - staging (not public) look like once wipe day arrives?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does IRONHAVEN QA - staging (not public) wipe, and how often?

Too few wipes are on record for IRONHAVEN QA - staging (not public) to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 7 days 5 hours ago.

Server details

What Rust version is live on IRONHAVEN QA - staging (not public)?

The Rust build is network protocol 2634 and build 167584, running on Linux, for IRONHAVEN QA - staging (not public). You can only join if your game is on the same protocol; Steam handles that update.

How reliable is IRONHAVEN QA - staging (not public), and is it up at the moment?

IRONHAVEN QA - staging (not public) is offline at the moment; the last time it was seen was 7 days 5 hours ago. It spent 18 of the last 7 full days' 168 hours up, 11% of the time. Rust Insights first logged this server on 21 September 2026.

What location is listed for IRONHAVEN QA - staging (not public)?

No region is published by IRONHAVEN QA - staging (not public). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 73.164.1.196:28315.

Server tags

How should you read the tags listed for IRONHAVEN QA - staging (not public)?

When the game's server browser reads IRONHAVEN QA - staging (not public), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature IRONHAVEN QA - staging (not public)?

The Rust Insights lists that carry IRONHAVEN QA - staging (not public) are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on IRONHAVEN QA - staging (not public) right now, and how does that number move?

The last time IRONHAVEN QA - staging (not public) was seen online was 7 days 5 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does IRONHAVEN QA - staging (not public) place?

On player hours for the last seven days, IRONHAVEN QA - staging (not public) sits at #15,327, inside the top 69% of ranked servers.

Settings and rules

What are the settings and rules for IRONHAVEN QA - staging (not public)?

The name of IRONHAVEN QA - staging (not public) does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on IRONHAVEN QA - staging (not public)?

The game generates the map on IRONHAVEN QA - staging (not public), which is procedural.

How to join

How can you get onto IRONHAVEN QA - staging (not public)?

Open the console with F1 in Rust and enter client.connect 73.164.1.196:28315. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.