Server profile
Salmon Dev (local)
Offline, with 0 of 10 players on; ranked #15,420 of every public Rust server. It last wiped 44d ago.
Offline 73.129.1.69:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Salmon Dev (local) wipe, and on which day?
Its rhythm cannot be read yet: Salmon Dev (local) has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 44 days 1 hours ago.
Server
On what version does Salmon Dev (local) currently run?
Rust network protocol 2633 and build 163794 on Windows is what Salmon Dev (local) runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Salmon Dev (local), and is it online?
The last sighting of Salmon Dev (local) was 41 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 15 September 2026.
What location is listed for Salmon Dev (local)?
A region is not published by Salmon Dev (local). Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 73.129.1.69:28015.
Lists and tags
What is meant by each tag on Salmon Dev (local)?
When the game's server browser reads Salmon Dev (local), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Salmon Dev (local) turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Salmon Dev (local) are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Salmon Dev (local) right now, and how does that number move?
Salmon Dev (local) was last seen 41 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does Salmon Dev (local) place?
On player hours for the last seven days, Salmon Dev (local) sits at #15,420, inside the top – of ranked servers.
Rules and settings
What settings and rules apply on Salmon Dev (local)?
Nothing about gather rate is given in the name of Salmon Dev (local). Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Salmon Dev (local)?
A procedural map, generated by the game, is what Salmon Dev (local) runs.
Connecting
What is the way to join Salmon Dev (local)?
Open the console with F1 in Rust and enter client.connect 73.129.1.69:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.