Server profile
Server name on in-game server list
Offline, with 1 of 5 players on. It last wiped 46d ago.
Offline 72.95.100.150:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Server name on in-game server list wipe, and on which day?
The record of Server name on in-game server list's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 46 days 21 hours have passed since its current world was created.
Server
Which Rust version is Server name on in-game server list on?
Rust network protocol 2633 and build 163794 on Windows is what Server name on in-game server list runs. Joining needs your game on the same protocol, which Steam updates for you.
Has Server name on in-game server list stayed online, and is it up now?
Offline at the moment, Server name on in-game server list was last seen 44 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does Server name on in-game server list run from?
A region is not published by Server name on in-game server list. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 72.95.100.150:28015.
Lists and tags
Which meanings sit behind the tags on Server name on in-game server list?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Server name on in-game server list publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Server name on in-game server list?
Server name on in-game server list appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of Server name on in-game server list look like?
The last time Server name on in-game server list was seen online was 44 days 19 hours ago, and it is offline now.
Settings and rules
What are the settings and rules for Server name on in-game server list?
Nothing about gather rate is given in the name of Server name on in-game server list. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Server name on in-game server list?
The map on Server name on in-game server list is procedural and the game generates it.
Join
What is the way to join Server name on in-game server list?
Type client.connect 72.95.100.150:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.