Skip to the story

Live edition89,289 playing on 11,829 servers

Rust Insights

Server profile

PolarBearFightClub2.0

Online, with 0 of 50 players on; ranked #15,426 of every public Rust server, the top 69%. It last wiped 116d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,426ranktop 69%
116d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does PolarBearFightClub2.0 wipe, and on which day?

Its rhythm cannot be read yet: PolarBearFightClub2.0 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 116 days 14 hours ago.

Server

Does PolarBearFightClub2.0 hold a steady frame rate?

The 48-hour average for server fps is 120, and 71 was the lowest seen. At its highest the entity count reached 73,858: buildings, deployables and everything else. It drew as much as 2,183 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on PolarBearFightClub2.0?

Rust network protocol 2631 and build 156812 on Windows is what PolarBearFightClub2.0 runs. You can only join if your game is on the same protocol; Steam handles that update.

Has PolarBearFightClub2.0 stayed online, and is it up now?

At the time of this check PolarBearFightClub2.0 is online. The uptime it reports puts the last restart at about 5 hours ago. It spent 158 of the last 7 full days' 168 hours up, 94% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does PolarBearFightClub2.0 run from?

There is no region published for PolarBearFightClub2.0. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 72.9.145.13:28015.

Tags

What is meant by each tag on PolarBearFightClub2.0?

When the game's server browser reads PolarBearFightClub2.0, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): To join you need the same version; protocol 2631; cs156812 (Build): It runs game build 156812; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature PolarBearFightClub2.0?

These Rust Insights lists include PolarBearFightClub2.0: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of PolarBearFightClub2.0 look like?

At the time of this refresh, PolarBearFightClub2.0 holds 0 players on 50 slots. A seven-day average of 0 players puts the last week in context.

Where does PolarBearFightClub2.0 sit in the rankings?

Player hours over seven days put PolarBearFightClub2.0 at #15,426, within the top 69% of the ranked field.

Rules and settings

What are the settings and rules for PolarBearFightClub2.0?

No gather rate appears in the name of PolarBearFightClub2.0. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on PolarBearFightClub2.0?

The game generates the map on PolarBearFightClub2.0: procedural, size 3,500, seed 518502043. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to PolarBearFightClub2.0?

Open the console with F1 in Rust and enter client.connect 72.9.145.13:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2631
Protocol To join you need the same version; protocol 2631.
cs156812
Build It runs game build 156812.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.