Skip to the story

Live edition44,769 playing on 11,658 servers

Rust Insights

Server profile

Mario Small Map

Offline, with 0 of 50 players on; ranked #16,330 of every public Rust server, the top 69%. It last wiped 29d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#16,330ranktop 69%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 07:10 UTC29d ago 2 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average27/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average41/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average35/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
  6. CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Mario Small Map, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 43 hours after it started.

When does Mario Small Map wipe, and how often?

The record of Mario Small Map's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 29 days 18 hours have passed since its current world was created.

Server details

Which Rust version is Mario Small Map on?

Rust network protocol 2633 and build 165217 on Windows is what Mario Small Map runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Mario Small Map, and is it up at the moment?

Mario Small Map is offline at the moment; the last time it was seen was 26 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 28 September 2026 is when Rust Insights first saw it.

Where does Mario Small Map run from?

No region is published by Mario Small Map. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 72.73.23.175:28015.

Lists and tags

What is meant by each tag on Mario Small Map?

When the game's server browser reads Mario Small Map, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Mario Small Map turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Mario Small Map are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What does the population of Mario Small Map look like?

The last time Mario Small Map was seen online was 26 days 9 hours ago, and it is offline now.

How does Mario Small Map compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Mario Small Map at #16,330, among the top 69% of all ranked servers.

Map and rules

How is Mario Small Map configured, and what rules apply?

No gather rate appears in the name of Mario Small Map. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Mario Small Map?

The game generates the map on Mario Small Map, which is procedural.

Join

How do you connect to Mario Small Map?

Type client.connect 72.73.23.175:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.