Server profile
Imperium Plugin Development
Offline, with 0 of 2 players on; ranked #15,357 of every public Rust server, the top 67%. It last wiped 28d ago.
Offline 72.60.151.232:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Imperium Plugin Development wipe, and how often?
Too few wipes are on record for Imperium Plugin Development to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 28 days 7 hours have passed since its current world was created.
Server details
On what version does Imperium Plugin Development currently run?
Rust network protocol 2634 and build 166652 on Linux is what Imperium Plugin Development runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Imperium Plugin Development, and is it online?
Offline at the moment, Imperium Plugin Development was last seen 27 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 2 October 2026.
Where does Imperium Plugin Development run from?
A region is not published by Imperium Plugin Development. Rust Insights reports the location a server declares, not the physical place of the machine. 72.60.151.232:28015 is where it answers.
Lists and tags
How should you read the tags listed for Imperium Plugin Development?
These tags come from Imperium Plugin Development and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts128 (Group limit): Team size is capped at 128; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Imperium Plugin Development turn up among the Rust Insights lists and filters?
Imperium Plugin Development appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Imperium Plugin Development right now, and how does that number move?
Imperium Plugin Development was last seen 27 days 3 hours ago and is offline right now.
In the ranking of Rust servers, where does Imperium Plugin Development place?
On player hours for the last seven days, Imperium Plugin Development sits at #15,357, inside the top 67% of ranked servers.
Rules and settings
What are the settings and rules for Imperium Plugin Development?
Nothing about gather rate is given in the name of Imperium Plugin Development. The group cap stands at 128 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Imperium Plugin Development?
The game generates the map on Imperium Plugin Development: procedural, size 4,500, seed 4269666. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
What is the way to join Imperium Plugin Development?
To connect, start Rust and enter client.connect 72.60.151.232:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.