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Rust Insights

Server profile

Lunitix test server

Offline, with 1 of 50 players on; ranked #13,331 of every public Rust server, the top 61%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#13,331ranktop 61%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.8 days usual gap between real wipes
20% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
67% crowd held else halves by day 5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:25 UTC15d ago 1 – running 1
Thu 1 Oct, 20:18 UTC FW26d ago 1 held half 10.4 days 0
Thu 24 Sep, 18:18 UTC33d ago 1 halved by day 5 7.1 days 1
Fri 18 Sep, 23:09 UTC39d ago 1 held half 5.8 days 1
Fri 18 Sep, 01:42 UTC39d ago 1 – 0.9 days 1
Thu 17 Sep, 17:17 UTC40d ago 1 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average35/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average50/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average39/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
  6. CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Lunitix test server look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, it dropped below half by day 5.

When does Lunitix test server wipe, and how often?

There is no next wipe to predict: Lunitix test server wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 26 days 5 hours ago.

Server

Which Rust version is Lunitix test server on?

Rust network protocol 2634 and build 167584 on Windows is what Lunitix test server runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Lunitix test server stayed online, and is it up now?

Lunitix test server is offline at the moment; the last time it was seen was 15 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Lunitix test server run from?

There is no region published for Lunitix test server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 72.58.87.71:28015.

Server tags

What is meant by each tag on Lunitix test server?

These tags come from Lunitix test server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Lunitix test server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Lunitix test server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of Lunitix test server look like?

Lunitix test server is offline at the moment; the last sighting was 15 days 10 hours ago.

How does Lunitix test server compare with other Rust servers in the ranking?

Player hours over seven days put Lunitix test server at #13,331, within the top 61% of the ranked field.

Rules and settings

What are the settings and rules for Lunitix test server?

The name of Lunitix test server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Lunitix test server?

A procedural map, generated by the game, is what Lunitix test server runs.

Join

How can you get onto Lunitix test server?

To connect, start Rust and enter client.connect 72.58.87.71:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.