Server profile
RandomRaids local test
Offline, with 0 of 2 players on; ranked #15,366 of every public Rust server, the top 70%. It last wiped 9d ago.
Offline 72.57.78.230:28115 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does RandomRaids local test wipe?
The record of RandomRaids local test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 9 days 9 hours ago.
Server
On what version does RandomRaids local test currently run?
Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RandomRaids local test, and is it up at the moment?
Offline at the moment, RandomRaids local test was last seen 2 days 6 hours ago. It spent 8 of the last 6 full days' 144 hours up, 6% of the time. On 20 October 2026 is when Rust Insights first saw it.
What location is listed for RandomRaids local test?
No region is published by RandomRaids local test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 72.57.78.230:28115.
Lists and tags
What is meant by each tag on RandomRaids local test?
These tags come from RandomRaids local test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature RandomRaids local test?
These Rust Insights lists include RandomRaids local test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on RandomRaids local test right now, and how does that number move?
RandomRaids local test is offline at the moment; the last sighting was 2 days 6 hours ago. Its average over seven days comes to 0 players.
How does RandomRaids local test compare with other Rust servers in the ranking?
On player hours for the last seven days, RandomRaids local test sits at #15,366, inside the top 70% of ranked servers.
Map and rules
How is RandomRaids local test configured, and what rules apply?
The name of RandomRaids local test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RandomRaids local test?
The game generates the map on RandomRaids local test, which is procedural.
How to join
What is the way to join RandomRaids local test?
Type client.connect 72.57.78.230:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.