Server profile
ServerName
Offline, with 0 of 2 players on; ranked #14,328 of every public Rust server, the top 64%. It last wiped 2d ago.
Offline 72.56.49.120:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 2 days 17 hours ago.
Server details
On what version does ServerName currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for ServerName. The same protocol is required to join, and Steam takes care of updating it.
Has ServerName stayed online, and is it up now?
ServerName is offline at the moment; the last time it was seen was 2 days 16 hours ago. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. On 26 October 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
No region is published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 72.56.49.120:28015.
Lists and tags
Which meanings sit behind the tags on ServerName?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on ServerName right now?
ServerName was last seen 2 days 16 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1.
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #14,328, within the top 64% of the ranked field.
Rules and settings
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is off: Valve's anti-cheat is not active.
Which map is live on ServerName?
The game generates the map on ServerName, which is procedural.
How to join
How do you connect to ServerName?
Type client.connect 72.56.49.120:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.