Server profile
Content
Offline, with 1 of 50 players on; ranked #14,985 of every public Rust server, the top 64%. It last wiped 26d ago.
Offline 72.56.229.37:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Content wipe, and on which day?
Too few wipes are on record for Content to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 1 hours ago.
Server details
Which Rust version is Content on?
Rust network protocol 2634 and build 166494 on Windows is what Content runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Content stayed online, and is it up now?
The last sighting of Content was 26 days ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
In which location does Content sit?
A region is not published by Content. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 72.56.229.37:28015.
Lists and tags
How should you read the tags listed for Content?
These tags come from Content and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Content turn up among the Rust Insights lists and filters?
Content appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Content right now, and how does that number move?
Content was last seen 26 days ago and is offline right now.
How does Content compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Content at #14,985, among the top 64% of all ranked servers.
Map and rules
How is Content configured, and what rules apply?
No gather rate appears in the name of Content. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Content?
The game generates the map on Content, which is procedural.
Join
What is the way to join Content?
Open the console with F1 in Rust and enter client.connect 72.56.229.37:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.