Server profile
Content
Offline, with 1 of 50 players on; ranked #14,771 of every public Rust server, the top 64%. It last wiped 26d ago.
Offline 72.56.229.32:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Content wipe, and on which day?
Too few wipes are on record for Content to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 4 hours have passed since its current world was created.
Server details
What Rust version is live on Content?
Rust network protocol 2634 and build 166494 on Windows is what Content runs. The same protocol is required to join, and Steam takes care of updating it.
Has Content stayed online, and is it up now?
Content is offline at the moment; the last time it was seen was 25 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 1 October 2026.
In which location does Content sit?
A region is not published by Content. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 72.56.229.32:28015.
Server tags
What is meant by each tag on Content?
These tags come from Content and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Content appear?
Content appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Content right now?
The last time Content was seen online was 25 days 23 hours ago, and it is offline now.
In the ranking of Rust servers, where does Content place?
Player hours over seven days put Content at #14,771, within the top 64% of the ranked field.
Map and rules
What settings and rules apply on Content?
The name of Content does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on Content?
The map on Content is procedural and the game generates it.
Connecting
How can you get onto Content?
Open the console with F1 in Rust and enter client.connect 72.56.229.32:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.