Server profile
Content
Offline, with 1 of 50 players on; ranked #13,885 of every public Rust server, the top 60%. It last wiped 28d ago.
Offline 72.56.229.24:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Content wipe?
The record of Content's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 28 days 9 hours have passed since its current world was created.
Server
What Rust version is live on Content?
Running on Windows, Content is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Content, and is it up at the moment?
The last sighting of Content was 28 days 4 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
Where does Content run from?
There is no region published for Content. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 72.56.229.24:28015.
Server tags
Which meanings sit behind the tags on Content?
When the game's server browser reads Content, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Content appear?
These Rust Insights lists include Content: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Content right now, and how does that number move?
Content was last seen 28 days 4 hours ago and is offline right now.
In the ranking of Rust servers, where does Content place?
On player hours for the last seven days, Content sits at #13,885, inside the top 60% of ranked servers.
Map and rules
What are the settings and rules for Content?
Nothing about gather rate is given in the name of Content. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Content?
A procedural map, generated by the game, is what Content runs.
Connecting
How do you connect to Content?
Open the console with F1 in Rust and enter client.connect 72.56.229.24:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.