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Rust Insights

Server profile

Pacific Drive Integration - Local Test

Offline, with 0 of 2 players on; ranked #15,195 of every public Rust server, the top 70%. It last wiped 17d ago.

Filed under moddedoxide
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,195ranktop 70%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average26/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average52/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average10/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average30/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average50/200

The short version

Quick answers

From the figures on this page.

Wipe days

When does Pacific Drive Integration - Local Test wipe, and how often?

The record of Pacific Drive Integration - Local Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 5 hours ago.

Server details

Which Rust version is Pacific Drive Integration - Local Test on?

Rust network protocol 2634 and build 167584 on Windows is what Pacific Drive Integration - Local Test runs. The same protocol is required to join, and Steam takes care of updating it.

Has Pacific Drive Integration - Local Test stayed online, and is it up now?

Pacific Drive Integration - Local Test is offline at the moment; the last time it was seen was 15 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.

Where does Pacific Drive Integration - Local Test run from?

There is no region published for Pacific Drive Integration - Local Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 72.251.219.62:28115 is where it answers.

Lists and tags

What is meant by each tag on Pacific Drive Integration - Local Test?

When the game's server browser reads Pacific Drive Integration - Local Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Pacific Drive Integration - Local Test turn up among the Rust Insights lists and filters?

Pacific Drive Integration - Local Test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Pacific Drive Integration - Local Test right now?

Pacific Drive Integration - Local Test is offline at the moment; the last sighting was 15 days 7 hours ago.

How does Pacific Drive Integration - Local Test compare with other Rust servers in the ranking?

On player hours for the last seven days, Pacific Drive Integration - Local Test sits at #15,195, inside the top 70% of ranked servers.

Map and rules

What settings and rules apply on Pacific Drive Integration - Local Test?

No gather rate appears in the name of Pacific Drive Integration - Local Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.

What is the map on Pacific Drive Integration - Local Test?

A procedural map, generated by the game, is what Pacific Drive Integration - Local Test runs.

How to join

What is the way to join Pacific Drive Integration - Local Test?

Open the console with F1 in Rust and enter client.connect 72.251.219.62:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167584
Build Build 167584 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.