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Rust Insights

Server profile

RustScape test · FO_100man_0_1_26

Offline, with 1 of 8 players on; ranked #13,620 of every public Rust server, the top 62%. It last wiped 6d ago.

Filed under moddedoxide
Launch Rust and join
1/ 8 players now 12% full
07-day averagepeak 1
#13,620ranktop 62%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:05 UTC6d ago 1 – running 0
Wed 21 Oct, 02:48 UTC6d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average243/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average192/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average25/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 84 on average206/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average74/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at RustScape test · FO_100man_0_1_26?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does RustScape test · FO_100man_0_1_26 wipe, and on which day?

Too few wipes are on record for RustScape test · FO_100man_0_1_26 to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 7 hours ago.

About the server

Which Rust version is RustScape test · FO_100man_0_1_26 on?

The Rust build is network protocol 2634 and build 167781, running on Windows, for RustScape test · FO_100man_0_1_26. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is RustScape test · FO_100man_0_1_26, and is it up at the moment?

RustScape test · FO_100man_0_1_26 is offline at the moment; the last time it was seen was 6 days 6 hours ago. It spent 2 of the last 6 full days' 144 hours up, 1% of the time. The first record Rust Insights has of it is 20 October 2026.

Where does RustScape test · FO_100man_0_1_26 run from?

There is no region published for RustScape test · FO_100man_0_1_26. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 72.208.167.61:28015.

Server tags

Which meanings sit behind the tags on RustScape test · FO_100man_0_1_26?

When the game's server browser reads RustScape test · FO_100man_0_1_26, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does RustScape test · FO_100man_0_1_26 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry RustScape test · FO_100man_0_1_26 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on RustScape test · FO_100man_0_1_26 right now, and how does that number move?

The last time RustScape test · FO_100man_0_1_26 was seen online was 6 days 6 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does RustScape test · FO_100man_0_1_26 place?

On player hours for the last seven days, RustScape test · FO_100man_0_1_26 sits at #13,620, inside the top 62% of ranked servers.

Rules and settings

What settings and rules apply on RustScape test · FO_100man_0_1_26?

No gather rate appears in the name of RustScape test · FO_100man_0_1_26. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Join

How do you connect to RustScape test · FO_100man_0_1_26?

Open the console with F1 in Rust and enter client.connect 72.208.167.61:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players 8 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.